GeForce GTX 480
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Design Garage Ray Tracing Demo See the world's fastest cars ray traced to perfection on NVIDIA Fermi GPUs. Thu, Jun 17 2010
Super Sonic Sled PhysX, CUDA, and DirectX 11 tessellation come together in this addictive, action-packed rocket ride. Thu, Jun 17 2010
NVIDIA Water Demo See how tessellation can be used to create ultra realistic water. Thu, Jun 17 2010
Unigine Heaven Demo The world’s first DirectX 11 benchmark, Heaven shows you what tessellation and GTX 400 GPUs will do for upcoming games. Thu, Jun 17 2010